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John Beaulieu
, Could you argue that the vidoe game industry has catered for 'gamers' almost exclusively for many years? And that the Nintendo Wii's success is built on its lack of gaming 'clique' and simplicity? Does this mean two distinct markets, and therefore distinct products for the future - games for gamers and games for everbody else?
Asked by
MTyrrell
on Nov 11 2007 11:41:55 AM
and supported by 24 members
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